Three actions per turn sounds generous—until it isn’t. This article explores **dwarven advances on
home turf**, with practical lines you can use immediately. **Bridge To Catapult** — Use it to
convert Vault into positioning advantage. Consider the exchange rate between actions and coins; a
minted +5 rarely beats a tempo capture. **Side Flips** — It punishes greedy deployments. End turns
with initiative rather than mere advancement. **Tempo Denial** — It punishes greedy deployments.
Items are punctuation—don’t overuse exclamation points. **Handoff Into Spear** — Use it to convert
Vault into positioning advantage. Consider the exchange rate between actions and coins; a minted +5
rarely beats a tempo capture. Try a mirror matchup to stress-test these ideas. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies.