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Map Geometry & Castles

On an 8×12 board, distance is a currency as real as coins. This article explores **map geometry &
castles**, with practical lines you can use immediately. **Catapult Limits** — Practice it to
internalize timing windows. Consider the exchange rate between actions and coins; a minted +5 rarely
beats a tempo capture. **Deployment Arcs** — Leverage it when you’re ahead on actions. If a lane is
clogged, look for a diagonal archer line within two steps. **Midline Dynamics** — Leverage it when
you’re ahead on actions. If a lane is clogged, look for a diagonal archer line within two steps.
**Two-Tile Center Castles** — It punishes greedy deployments. End turns with initiative rather than
mere advancement. **Flank Corridors** — Practice it to internalize timing windows. Consider the
exchange rate between actions and coins; a minted +5 rarely beats a tempo capture. Try a mirror
matchup to stress-test these ideas. Remember, tempo is a resource—spend it where pressure
multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies.