Catapults are fireworks; your army is the fuse. This article explores **archer lines: geometry of
fire**, with practical lines you can use immediately. **Swordsman Blocks** — It punishes greedy
deployments. End turns with initiative rather than mere advancement. **Diagonal Picks** — Leverage
it when you’re ahead on actions. Consider the exchange rate between actions and coins; a minted +5
rarely beats a tempo capture. **Line-Of-Sight Traps** — It punishes greedy deployments. If a lane is
clogged, look for a diagonal archer line within two steps. **Pinning Formations** — Leverage it when
you’re ahead on actions. Items are punctuation—don’t overuse exclamation points. **Orthogonal
Lanes** — Practice it to internalize timing windows. Items are punctuation—don’t overuse exclamation
points. Play a best‑of‑five and annotate your turn logs. Remember, tempo is a resource—spend it
where pressure multiplies. Remember, tempo is a resource—spend it where pressure multiplies.
Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies.