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Swordsman Mind Games

On an 8×12 board, distance is a currency as real as coins. This article explores **swordsman mind
games**, with practical lines you can use immediately. **Dummy Shots** — It punishes greedy
deployments. End turns with initiative rather than mere advancement. **Block Budgeting** — Practice
it to internalize timing windows. If a lane is clogged, look for a diagonal archer line within two
steps. **Shield Rotations** — Use it to convert Vault into positioning advantage. Consider the
exchange rate between actions and coins; a minted +5 rarely beats a tempo capture. **Castle
Escorts** — Practice it to internalize timing windows. End turns with initiative rather than mere
advancement. Play a best‑of‑five and annotate your turn logs. Remember, tempo is a resource—spend it
where pressure multiplies. Remember, tempo is a resource—spend it where pressure multiplies.
Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo is a
resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where pressure
multiplies.