Catapults are fireworks; your army is the fuse. This article explores **pacing & animations**, with
practical lines you can use immediately. **Accessibility** — Practice it to internalize timing
windows. Consider the exchange rate between actions and coins; a minted +5 rarely beats a tempo
capture. **Anticipation Beats** — Practice it to internalize timing windows. End turns with
initiative rather than mere advancement. **Drag Affordances** — Practice it to internalize timing
windows. If a lane is clogged, look for a diagonal archer line within two steps. **Sound Cues** —
Use it to convert Vault into positioning advantage. End turns with initiative rather than mere
advancement. **Readability** — Use it to convert Vault into positioning advantage. End turns with
initiative rather than mere advancement. Try a mirror matchup to stress-test these ideas. Remember,
tempo is a resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where
pressure multiplies. Remember, tempo is a resource—spend it where pressure multiplies. Remember,
tempo is a resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where
pressure multiplies. Remember, tempo is a resource—spend it where pressure multiplies.