← All Posts

Swordsman Mind Games

Catapults are fireworks; your army is the fuse. This article explores **swordsman mind games**, with
practical lines you can use immediately. **Dummy Shots** — Leverage it when you’re ahead on actions.
Consider the exchange rate between actions and coins; a minted +5 rarely beats a tempo capture.
**Castle Escorts** — Practice it to internalize timing windows. If a lane is clogged, look for a
diagonal archer line within two steps. **Shield Rotations** — Leverage it when you’re ahead on
actions. End turns with initiative rather than mere advancement. **Block Budgeting** — Leverage it
when you’re ahead on actions. Consider the exchange rate between actions and coins; a minted +5
rarely beats a tempo capture. **Threat Projection** — Practice it to internalize timing windows. If
a lane is clogged, look for a diagonal archer line within two steps. Try a mirror matchup to stress-
test these ideas. Remember, tempo is a resource—spend it where pressure multiplies. Remember, tempo
is a resource—spend it where pressure multiplies. Remember, tempo is a resource—spend it where
pressure multiplies. Remember, tempo is a resource—spend it where pressure multiplies.